MACUL (the Michigan Association of Computer Users in Learning) is an organization that supports its members in a
variety of ways including an annual conference held in Grand Rapids (even numbered years) and Detroit (odd numbered years), smaller regional conferences, conferences on various current topics related to education technology, a quarterly Journal, grants for innovative uses of technology, and through a Ning community of over 5,000 educators from the United States and 42+ countries, and through advocacy initiatives.
I am a member of MACUL and I have been fortunate enough to attend the majority of the annual conferences since 2003. Best of all, I have been a primary presenter at 6 of those conferences. Below are some synopses of my presentations.
variety of ways including an annual conference held in Grand Rapids (even numbered years) and Detroit (odd numbered years), smaller regional conferences, conferences on various current topics related to education technology, a quarterly Journal, grants for innovative uses of technology, and through a Ning community of over 5,000 educators from the United States and 42+ countries, and through advocacy initiatives.
I am a member of MACUL and I have been fortunate enough to attend the majority of the annual conferences since 2003. Best of all, I have been a primary presenter at 6 of those conferences. Below are some synopses of my presentations.
2013: Elementary Art and Technology: Top Selections from the Buffet
Description: There are so many choices from the smorgasbord of technology offerings that apply to visual arts education, it's hard to know where to start. And if you gorge yourself on only one or two dishes, you may feel as if you missed out on something more pleasing to your palette. I would like to share some of not only what I've found to be the best choices on the menu, but some of the best combinations as well: iPad apps that pair well with MS Paint, all hosted by file-sharing services, for example. Expect to walk away fully satisfied, with a plethora of new tools, ideas, and inspiration!
Audience: Teachers
Expertise: Intermediate Level: Upper Elementary |
Screenshots and Video from the 2013 Presentation
2011: Integrating Art and Technology
Description:
Last year, I was disappointed to find there wasn't a whole lot at the conference relating to elementary art; this year, I've decided to fill that position. Over a decade of research has yielded a collection of gems to share, truly taking advantage of technology resources in the elementary arts classroom.
Objectives:
Objectives:
- The viewer will gain new ideas for using common programs and receive lesson plans for teaching students to achieve state standards and benchmarks in elementary visual arts.
- The viewer will know how to create interactive presentations and games, with using animations and embedded visual and audio content, catered to elementary art students.
- The viewer will gain knowledge of Internet resources available for presenting content, as well as interactive content for students, in his or her art curriculum.
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2009: Zen and the Art of Non-Linear PowerPoint
Description:
We’ve transformed our fine arts curriculum document into an interactive, non-linear PowerPoint flowchart that seamlessly flows between lesson plans, benchmarks, standards, and lesson resources with just a couple clicks. This simple but powerful concept can be applied to assessment tools, like games, with sound and video. Prepare to be enlightened!
Objectives:
We’ve transformed our fine arts curriculum document into an interactive, non-linear PowerPoint flowchart that seamlessly flows between lesson plans, benchmarks, standards, and lesson resources with just a couple clicks. This simple but powerful concept can be applied to assessment tools, like games, with sound and video. Prepare to be enlightened!
Objectives:
- Design a classroom game as an assessment tool with PowerPoint by adapting the concept of hyperlinks.
- Create a collaborative, accessible flowchart with hyperlinks to documents in Word, other presentations, and online web pages using non-linear PowerPoint transitions.
- Communicate curriculum benchmarks and standards to parents, peers, and students with video, sound, and animation technology
2008: Thinking Outside the Box with PowerPoint
Description:
I access my curriculum document for fine arts daily. I don't pull out a dusty binder; I access an interactive PowerPoint flowchart I created on my desktop. How about creating games with video and sounds as an assessment tool? You'll find there's more to PowerPoint than simple slideshows!
Objectives:
I access my curriculum document for fine arts daily. I don't pull out a dusty binder; I access an interactive PowerPoint flowchart I created on my desktop. How about creating games with video and sounds as an assessment tool? You'll find there's more to PowerPoint than simple slideshows!
Objectives:
- Creating a classroom game as an assessment tool with PowerPoint.
- Creating a flowchart with hyperlinks to documents in Word, other presentations, and online web pages using non-linear PowerPoint transitions.
- Adding video, images, and sound to a PowerPoint presentation.